# Post Ideas A collection of ideas that I'd like to write about if I ever feel like it, sorted by category, but in no particular order. ## /comp/ * That one time I tried replacing GNU coreutils with uutils on Gentoo * My failed attempt to use a pure TTY environment on a spare laptop * Language-oriented programming * UNIX philosophy extremism * Why writing a compiler/interpreter is a good project regardless of skill level * More specialised software/services to replace various aspects of the web, in the spirit of UNIX philosphy "do one thing and do it well" * My browser setup, or really any other odd aspect of my current setup * A list of things I would like to see in my ideal operating system, POSIX-compatibility be damned * Tag-based filesystem benefits from a perspective other than media curation (system administration, programming, everyday usage) ## /lang/ * Holistic conlanging * Measuring relative complexity of various languages * Lexicalisation in Toki Pona * Neopronouns lol * Every argument boils down to an argument of semantics in the end, it seems * How the medium of writing affects average message lenth * Literally anything about phonoaesthetics/phonosemantics/sound symbolism * Dialects of English that are unique to specific spaces of the internet (i.e. 4chan) * Case study a polysynthetic language to see how various features work together * Case study a single (generally polysynthetic) feature across several languages to see different ways it can develop and be used * The difference between being polysynthetic and just being really really synthetic ## /weeb/ * Literally anything I'm consuming now (just monologue into a .gmi instead of Matrix) * Isn't it interesting that SAO takes an oddly positive outlook on being trapped in a death game that kills four thousand? * Slavery is pretty common in isekai series. What's up with that? * Shield Hero vs Ningen Fushin in regards to portrayals of trust (or the lack thereof) * Why I like certain objectively bad series and why I hate some objectively good ones * Development of isekai as a genre and its associated tropes over time * Of course, the question of what even counts as "isekai" (its probably not what you think) * Why I like isekai specifically so much * Comparison of certain common isekai worldbuilding tropes across series (i.e. magic, races, gods, countries, monsters, adventurers, etc.) * More series should dedicate time to showing viewers exactly what the main character is fighting for; long prologues are a really good way to do this (i.e. Mushoku Tensei, Vinland Saga, Oshi no Ko) ## /meta/ * Just a list of things I like regardless of what it is ## /rand/ * Why people should stop defaulting to a blog structure for everythng, and possible alternatives to use instead * Old Minecraft versions and Luanti feel very eerie and liminal, but modern Minecraft doesn't. How come? What causes it? * Gatekeeping is good, actually (sometimes) (i.e. IRC, 4chan) * What makes a good Minecraft (or general in-game) currency? * Why Minecraft is a really bad game for (purely in-game) capitalism most of the time