public_gemini/meta/post-ideas.gmi
2025-01-02 15:51:10 -06:00

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# Post Ideas
A collection of ideas that I'd like to write about if I ever feel like it, sorted by category, but in no particular order.
## /comp/
* That one time I tried replacing GNU coreutils with uutils on Gentoo
* My failed attempt to use a pure TTY environment on a spare laptop
* Language-oriented programming
* UNIX philosophy extremism
* Why writing a compiler/interpreter is a good project regardless of skill level
* More specialised software/services to replace various aspects of the web, in the spirit of UNIX philosphy "do one thing and do it well"
* My browser setup, or really any other odd aspect of my current setup
* A list of things I would like to see in my ideal operating system, POSIX-compatibility be damned
* Tag-based filesystem benefits from a perspective other than media curation (system administration, programming, everyday usage)
* Customisation and choice in software versus having a cohesive system, and how to have both at once (standard interfaces between programs?)
## /lang/
* Holistic conlanging
* Measuring relative complexity of various languages
* Lexicalisation in Toki Pona
* Neopronouns lol
* Every argument boils down to an argument of semantics in the end, it seems
* How the medium of writing affects average message lenth
* Literally anything about phonoaesthetics/phonosemantics/sound symbolism
* Dialects of English that are unique to specific spaces of the internet (i.e. 4chan)
* Case study a polysynthetic language to see how various features work together
* Case study a single (generally polysynthetic) feature across several languages to see different ways it can develop and be used
* The difference between being polysynthetic and just being really really synthetic
## /weeb/
* Literally anything I'm consuming now (just monologue into a .gmi instead of Matrix)
* Isn't it interesting that SAO takes an oddly positive outlook on being trapped in a death game that kills four thousand?
* Slavery is pretty common in isekai series. What's up with that?
* Shield Hero vs Ningen Fushin in regards to portrayals of trust (or the lack thereof)
* Why I like certain objectively bad series and why I hate some objectively good ones
* Development of isekai as a genre and its associated tropes over time
* Of course, the question of what even counts as "isekai" (its probably not what you think)
* Why I like isekai specifically so much
* Comparison of certain common isekai worldbuilding tropes across series (i.e. magic, races, gods, countries, monsters, adventurers, etc.)
* More series should dedicate time to showing viewers exactly what the main character is fighting for; long prologues are a really good way to do this (i.e. Mushoku Tensei, Vinland Saga, Oshi no Ko)
## /meta/
* Just a list of things I like regardless of what it is
## /rand/
* Why people should stop defaulting to a blog structure for everythng, and possible alternatives to use instead
* Old Minecraft versions and Luanti feel very eerie and liminal, but modern Minecraft doesn't. How come? What causes it?
* Gatekeeping is good, actually (sometimes) (i.e. IRC, 4chan)
* What makes a good Minecraft (or general in-game) currency?
* Why Minecraft is a really bad game for (purely in-game) capitalism most of the time
* Why do people find suffering to be cool? The kind of suffering that you see in people who fake mental illness or disability, or that you see in certain cases of chuunibyou