public_gemini/meta/post-ideas.gmi
2024-11-29 21:43:44 -06:00

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# Post Ideas
A collection of ideas that I'd like to write about if I ever feel like it, sorted by category, but in no particular order.
## /comp/
* That one time I tried replacing GNU coreutils with uutils on Gentoo
* My failed attempt to use a pure TTY environment on a spare laptop
* Language-oriented programming
* UNIX philosophy extremism
* Why writing a compiler/interpreter is a good project regardless of skill level
* More specialised software/services to replace various aspects of the web, in the spirit of UNIX philosphy "do one thing and do it well"
* My browser setup, or really any other odd aspect of my current setup
* A list of things I would like to see in my ideal operating system, POSIX-compatibility be damned
* Tag-based filesystem benefits from a perspective other than media curation (system administration, programming, everyday usage)
## /lang/
* Holistic conlanging
* Measuring relative complexity of various languages
* Lexicalisation in Toki Pona
* Neopronouns lol
* Every argument boils down to an argument of semantics in the end, it seems
* How the medium of writing affects average message lenth
* Literally anything about phonoaesthetics/phonosemantics/sound symbolism
* Dialects of English that are unique to specific spaces of the internet (i.e. 4chan)
* Case study a polysynthetic language to see how various features work together
* Case study a single (generally polysynthetic) feature across several languages to see different ways it can develop and be used
* The difference between being polysynthetic and just being really really synthetic
## /weeb/
* Literally anything I'm consuming now (just monologue into a .gmi instead of Matrix)
* Isn't it interesting that SAO takes an oddly positive outlook on being trapped in a death game that kills four thousand?
* Slavery is pretty common in isekai series. What's up with that?
* Shield Hero vs Ningen Fushin in regards to portrayals of trust (or the lack thereof)
* Why I like certain objectively bad series and why I hate some objectively good ones
* Development of isekai as a genre and its associated tropes over time
* Of course, the question of what even counts as "isekai" (its probably not what you think)
* Why I like isekai specifically so much
* Comparison of certain common isekai worldbuilding tropes across series (i.e. magic, races, gods, countries, monsters, adventurers, etc.)
* More series should dedicate time to showing viewers exactly what the main character is fighting for; long prologues are a really good way to do this (i.e. Mushoku Tensei, Vinland Saga, Oshi no Ko)
## /meta/
* Just a list of things I like regardless of what it is
## /rand/
* Why people should stop defaulting to a blog structure for everythng, and possible alternatives to use instead
* Old Minecraft versions and Luanti feel very eerie and liminal, but modern Minecraft doesn't. How come? What causes it?
* Gatekeeping is good, actually (sometimes) (i.e. IRC, 4chan)
* What makes a good Minecraft (or general in-game) currency?
* Why Minecraft is a really bad game for (purely in-game) capitalism most of the time