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f702065a7c
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a lot of pointless changes but also a basic tick system
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2024-11-14 09:12:23 -06:00 |
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b03e194a34
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split each request/response type into its own file
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2024-10-29 13:14:08 -05:00 |
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307323e561
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simulation thread created and socket response handler actually uses the mutex now
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2024-10-27 23:41:10 -05:00 |
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bb71248414
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attempt to start multithreading by creating the socket thread
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2024-10-27 22:56:53 -05:00 |
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a87b6c1152
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client send request and server handles and response to it
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2024-10-23 14:35:07 -05:00 |
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c32af03d20
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response serialisation/deserialisation
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2024-10-22 20:25:27 -05:00 |
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3470d4bebc
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starting work on request/response handling
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2024-10-17 21:26:25 -05:00 |
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c31078ebd5
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refactor a lot of the code because it was getting messy
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2024-10-13 15:04:35 -05:00 |
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aab6b41d18
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more efficient entity array serialisation
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2024-10-11 00:08:47 -05:00 |
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578f4446b4
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(de)serialise entities too but it does even the uninitialised ones too due to the array thing
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2024-10-10 23:46:14 -05:00 |
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9ec7f392c7
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entity registr{ant,y} (de)serialisation
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2024-10-10 23:07:43 -05:00 |
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3efa5479f2
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(de)serialisation in server/client goes world_t -> const char *, rather than world_t -> json_t -> const char *
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2024-10-10 17:31:07 -05:00 |
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8d5fc464cb
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serialise and deserialise very basic json data, and send it between server and client
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2024-10-10 00:58:13 -05:00 |
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f1b30b697e
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comply with -std=c17
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2024-10-08 18:40:20 -05:00 |
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5814e512ba
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forgot to save a file earlier when doing spacing changes oof
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2024-10-05 04:05:02 -05:00 |
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f2478951a2
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open a socket on server/client that just echos; also fixed a critical bug in the daemon(++ -> -- lol) so now it actually daemonises
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2024-10-05 03:58:16 -05:00 |
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2db264c027
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mainly just make spacing look nicer lol
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2024-10-05 01:35:07 -05:00 |
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174ed1ed30
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we do a lil daemonisation >:-)
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2024-10-04 00:05:43 -05:00 |
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391db5c444
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common/src/*.h -> common/include/
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2024-10-02 19:42:30 -05:00 |
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8b04672d34
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prepare for daemonisation by splitting into a client/server/common design
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2024-10-02 15:43:44 -05:00 |
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