cmake_minimum_required(VERSION 3.10) # Set the project name and specify the languages project(simworld LANGUAGES C) # Set compiler flags set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -Wformat=2 -Wshadow -Wwrite-strings -Wstrict-prototypes") # Specify the source directory set(SOURCE_DIR ${CMAKE_SOURCE_DIR}/src) # Create a list of source files file(GLOB_RECURSE SOURCES ${SOURCE_DIR}/*.c) # Create the executable from the source files add_executable(${PROJECT_NAME} ${SOURCES}) # Dependencies find_package(PkgConfig REQUIRED) pkg_check_modules(LUA REQUIRED lua) target_link_libraries(${PROJECT_NAME} ${LUA_LIBRARIES}) target_include_directories(${PROJECT_NAME} PRIVATE ${LUA_INCLUDE_DIRS}) # `#define DEBUG` if `cmake -DCMAKE_BUILD_TYPE=debug` if(CMAKE_BUILD_TYPE STREQUAL "debug") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g") target_compile_definitions(${PROJECT_NAME} PRIVATE BUILD_DEBUG) else() set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O2") target_compile_definitions(${PROJECT_NAME} PRIVATE BUILD_RELEASE) endif()