simworld/common/include
2024-10-10 23:46:14 -05:00
..
entity (de)serialise entities too but it does even the uninitialised ones too due to the array thing 2024-10-10 23:46:14 -05:00
error.h serialise and deserialise very basic json data, and send it between server and client 2024-10-10 00:58:13 -05:00
world.h (de)serialisation in server/client goes world_t -> const char *, rather than world_t -> json_t -> const char * 2024-10-10 17:31:07 -05:00